Sullivan, in his last breath, demands that Frank take Stacey down and then dies. After she shoots Sullivan twice more, Frank tries to grab Stacey but only succeeds in pulling off a wig from her head before she flees the Safe House. Turning to Frank, Stacey thanks him for dealing with Brandon Whittaker and TK (because it saved her the trouble of killing them herself) and prepares to fire, but Sullivan pushes Stacey away at the last second. Raymond Sullivan realizes too late that Stacey has stolen his gun and is shot by her as well. Rebecca prepares to call her news station to send rescue helicopters, but is shot in the stomach by a traitor in the group: Stacey Forsythe. However, thanks to the appearence of the Gas Zombies and the military's inability to stop them, the people of America have every reason to fear the zombie threat again, which results in more Zombrex sales for Phenotrans.
Since it has been a couple of years since the last zombie outbreak, civilians aren't buying Zombrex like they used to. He gives the laptop to Rebecca Chang, who studies the data and provides her insight. I also appreciated the camera that shifts to dynamic angles when you land one-hit kills (such as decapitating a zombie with a crowbar).Frank West returns to the safe house after finding a laptop underground, which implicates Phenotrans as being behind the Fortune City Outbreak. I would've liked more blood-soaked walls and weapons, but when zombie-juice splatters on Frank West's suit as he regulates zombies, it turns from gray to a dark crimson-a nice touch. The zombie horde is deep-really deep-and you'll marvel at the sheer number of walking stiffs that are onscreen at once. What the game lacks in mind-blowing graphics design, it makes up in scale. The bugs aren't as extensive as those of the original Dead Island, but they're still very annoying when they pop up in the heat of battle.Īudio and VideoDead Rising 2: Off The Record won't win and end-of-year awards for its visuals-they're solid, but not spectacular. There were times when I would pick up a weapon, only to have Frank either freeze in place or get stuck in an animation frame until I dropped the weapon. That isn't a huge negative, but the bugs that appear amid all the killing do prove quite irksome. You kill zombies, kill more zombies, and then kill even more zombies. The first few hours of massacring monsters are quite thrilling-especially with the creative weapon combos and usages-but soon after you realize that it's a shallow experience. Repetition and BugsThe combat, however, gets old after a while. You can even use hacked-off zombie parts as weapons themselves-there's few things in video games as funny as stuffing a severed hand into a zombie's own dripping maw. Objects can be combined to form new, hilarious weapons meld a sledgehammer and battery and let the electrified zombie-bashing begin. Plus, any coolant or frozen parts cause zombies to slip and fall when they step on the icy areas. Fire extinguishers are particularly sweet weapons, as you can use then to freeze and then shatter zombies. For example, a bucket can be hurled from a distance, or plopped over a monster's head to confuse it and put you in the position to score big damage.
Virtually anything in the environment that isn't a zombie can be used as a weapon, be it a baseball bat, 2 by 4, or wrench. Of course, the option still exists to partake in timed challenges so that you can quickly earn cash and add some structure if you'd so choose.Ĭreative CombatThe Dead Rising franchise is known for its creative combat, and that tradition continues in Off The Record. Some would say that the lack of urgency dulls the zombie-killing experience I say that sometimes you want to lop a head off without worrying about other matters.
#DEAD RISING 2: OFF THE RECORD FREE#
In the Sandbox, gamers are free to run about and kill zombies without missions, timers, or other pressures. New to the franchise is Sandbox mode-one of series' fans most requested features, according to Capcom.